Resumen
Objetivo: Evaluar la usabilidad y factibilidad de cuatro juegos de Realidad Virtual Inmersiva (RVI) como un posible tratamiento para la disfunción del miembro superior en pacientes con Enfermedad de Parkinson (EP). Métodos: Diez pacientes con síntomas moderados de EP según la clasificación de Hoehn e Yahr participaron en este estudio. Se evaluó la usabilidad de los juegos y del dispositivo mediante cuestionarios como el Cuestionario del Simulador de Enfermedad (SSQ), la Escala de Usabilidad del Sistema (SUS), el Cuestionario de Experiencia de Juego (GEQ post-módulo) y la escala de Borg modificada. Se registraron las puntuaciones del juego en dos sesiones de entrenamiento, separadas por un intervalo de 30 minutos, como medida de la viabilidad del entrenamiento. Resultados: La usabilidad del sistema se consideró "la mejor imaginable" (94,5/100) según el SUS. Los efectos secundarios se clasificaron como "síntomas mínimos" (9,3 puntos en el SSQ) y no interrumpieron el entrenamiento. Los juegos y el dispositivo alcanzaron 3,85/4 puntos en el GEQ. Los participantes mejoraron significativamente en los cuatro juegos entre la primera y la segunda sesión de entrenamiento. Conclusión: las puntuaciones de los juegos aumentaron progresivamente. Los resultados sugieren la facilidad de uso y la viabilidad de los juegos RVI, pero se necesitan estudios más amplios para confirmar estos resultados preliminares.
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